Haydee 2: How To DIY Hair Mod

Navigating to the game folder and unlocking the hair

Right-click on the game in your Steam library, click on the ‘Properties’, navigate to the ‘LOCAL FILES’ menu and click on ‘BROWSE LOCAL FILES…’

You should be greeted by a folder that looks like this. Click on the ‘Outfits’ folder:

Right click on ‘Haydee.outfit’ and click on ‘Open with’: a white window should pop up, scroll until you find ‘Notepad’ in the list and click on it then click on ‘OK’:

IMPORTANT! Make sure to BACKUP THE ORIGINAL FILE BEFORE CONTINUING! Simply copy (CTRL-C) and then paste it (CTRL-V) somewhere safe, like on your desktop.

Click on the text and hit CTRL-A to select ALL of the text, then press ‘Backspace’ to remove EVERYTHING. You should be left with a BLANK text file.

Now copy (CTRL-C) and then paste (CTRL-V) the following text into the file in its entirety:

HD_DATA_TXT 300

outfit “Haydee”
{
preview “Outfits\Haydee\Outfit.png”;

slot Hair Raven
{
preview “Outfits\Haydee\HairRaven.png”;

value Raven “Outfits\Haydee\HairRaven.png”;
value Boyish “Outfits\Haydee\HairBoyish.png”;
value Triss “Outfits\Haydee\HairTriss.png”;
value Twoby “Outfits\Haydee\HairTwoby.png”;
value Vince “Outfits\Haydee\HairVince.png”;
value Sports “Outfits\Haydee\HairSports.png”;
value Bald “Outfits\Haydee\HairBald.png”;
}

slot HairColor Black
{
preview “Outfits\Haydee\HairColor.png”;

value Black “Outfits\Haydee\HairBlack.png”;
value White “Outfits\Haydee\HairWhite.png”;
value Red “Outfits\Haydee\HairRed.png”;
}

slot Stuff Hide
{
preview “Outfits\Haydee\StuffOn.png”;

value Hide “Outfits\Haydee\StuffOff.png”;
value Show “Outfits\Haydee\StuffOn.png”;
}

color Hair 32 32 32;

set
{
condition
{
slot HairColor Black;
}

color Hair 32 32 32;
}

set
{
condition
{
slot HairColor White;
}

color Hair 255 255 255;
}

set
{
condition
{
slot HairColor Red;
}

color Hair 192 54 9;
}

mesh
{
mesh “Actors\Aurora\HaydeeA.mesh”;
skin “Actors\Aurora\HaydeeA.skin”;
material “Actors\Aurora\Haydee.mtl”;

colorR 32 32 32;
colorG 48 48 48;
}

mesh
{
mesh “Actors\Aurora\HaydeeB.mesh”;
skin “Actors\Aurora\HaydeeB.skin”;
material “Actors\Aurora\Haydee.mtl”;

colorR 32 32 32;
colorG 48 48 48;
}

mesh
{
condition
{
slot Hair Raven;
}

mesh “Actors\Aurora\Hairs\HairIvory.mesh”;
skin “Actors\Aurora\Hairs\HairIvory.skin”;
material “Actors\Aurora\Hairs\HairCommon.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Boyish;
}

mesh “Actors\Aurora\Hairs\HairDavia.mesh”;
skin “Actors\Aurora\Hairs\HairDavia.skin”;
material “Actors\Aurora\Hairs\HairCommon.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Triss;
}

mesh “Actors\Aurora\Hairs\HairTriss.mesh”;
skin “Actors\Aurora\Hairs\HairTriss.skin”;
material “Actors\Aurora\Hairs\HairCommon.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Vince;
}

mesh “Actors\Aurora\Hairs\HairVince.mesh”;
skin “Actors\Aurora\Hairs\HairVince.skin”;
material “Actors\Aurora\Hairs\HairCommon.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Sports;
}

mesh “Actors\Aurora\Hairs\HairVinceCut.mesh”;
skin “Actors\Aurora\Hairs\HairVinceCut.skin”;
material “Actors\Aurora\Hairs\HairCommon.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Sports;
}

mesh “Actors\Aurora\Hairs\HairVinceCutBand.mesh”;
skin “Actors\Aurora\Hairs\HairVinceCutBand.skin”;
material “Actors\Aurora\Hairs\HairVinceCutBand.mtl”;
colorR 0 181 247;
}

mesh
{
condition
{
slot Hair Twoby;
}

mesh “Actors\Aurora\Hairs\Hair2B.mesh”;
skin “Actors\Aurora\Hairs\Hair2B.skin”;
material “Actors\Aurora\Hairs\HairCommon.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Twoby;
}

mesh “Actors\Aurora\Hairs\Hair2BBand.mesh”;
skin “Actors\Aurora\Hairs\Hair2BBand.skin”;
material “System\Default.mtl”;
colorR 32 32 32;
}

mesh
{
condition
{
slot Hair Cute;
}

mesh “Actors\Hairs\Cute.mesh”;
skin “Actors\Hairs\Cute.skin”;
material “Actors\Hairs\Cute.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Davia;
}

mesh “Actors\Hairs\Davia.mesh”;
skin “Actors\Hairs\Davia.skin”;
material “Actors\Hairs\Davia.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Peggy;
}

mesh “Actors\Hairs\Peggy.mesh”;
skin “Actors\Hairs\Peggy.skin”;
material “Actors\Hairs\Peggy.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Ivory;
}

mesh “Actors\Hairs\Ivory.mesh”;
skin “Actors\Hairs\Ivory.skin”;
material “Actors\Hairs\Ivory.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair High;
}

mesh “Actors\Hairs\High.mesh”;
skin “Actors\Hairs\High.skin”;
material “Actors\Hairs\High.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Triss;
}

mesh “Actors\Hairs\Triss.mesh”;
skin “Actors\Hairs\Triss.skin”;
material “Actors\Hairs\Triss.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Vince;
}

mesh “Actors\Hairs\Vince.mesh”;
skin “Actors\Hairs\Vince.skin”;
material “Actors\Hairs\Vince.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Doll;
}

mesh “Actors\Hairs\Doll.mesh”;
skin “Actors\Hairs\Doll.skin”;
material “Actors\Hairs\Doll.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Bayonetta;
}

mesh “Actors\Hairs\Bayonetta.mesh”;
skin “Actors\Hairs\Bayonetta.skin”;
material “Actors\Hairs\Bayonetta.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Hair Cut;
}

mesh “Actors\Hairs\Cut.mesh”;
skin “Actors\Hairs\Cut.skin”;
material “Actors\Hairs\Cut.mtl”;
colorR Hair;
}

mesh
{
condition
{
slot Stuff Show;
}

mesh “Actors\Aurora\StuffA.mesh”;
skin “Actors\Aurora\StuffA.skin”;
material “Actors\Aurora\Stuff.mtl”;
}

mesh
{
condition
{
slot Stuff Show;
}

mesh “Actors\Aurora\StuffB.mesh”;
skin “Actors\Aurora\StuffB.skin”;
material “Actors\Aurora\Stuff.mtl”;
}

mesh
{
condition
{
slot Stuff Show;
}

mesh “Actors\Aurora\StuffElbows.mesh”;
skin “Actors\Aurora\StuffElbows.skin”;
material “Actors\Aurora\Stuff.mtl”;
}

}

Save the file and start the game, navigate to the ‘Outfit’ menu and go into the hair section, there you should see multiple new blank rectangles. Click on any to equip the new hair. Do with this knowledge what you will.

Apart from this guide, if you want us to cover any other guide related to the game “Haydee 2” do lets us know in the comment section. Thanks for reading. Happy Gaming!

Written by: OrwellianDungeon

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